Publications by Muscat, A

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Conference Papers (6)
Muscat, A, Duckworth, J and Wilson, D 2019, 'Methods Beyond the Screen: Conducting remote player studies for game design research', in DiGRA '19 - Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix, Kyoto, Japan, 6-10 August 2019, pp. 1-16. 2  
Muscat, A and Duckworth, J 2018, 'WORLD4: Designing Ambiguity for First-Person Exploration Games', in CHI PLAY '18 The Annual Symposium on Computer-Human Interaction, Melbourne, Australia, 28-31 October 2018, pp. 341-351. 24   2
Goddard, W and Muscat, A 2017, 'Towards genre as a game design research approach', in José P. Zagal (ed.) Proceedings of the10th Digital Games Research Association International Conference (DiGRA 2017), Melbourne, Australia, 3-6 July 2017, pp. 1-14. 41  
Goddard, W, Muscat, A, Manning, J and Holopainen, J 2016, 'Interactive Dome Experiences: Designing AstroSurf', in Proceedings of the 20th International Academic Mindtrek Conference, Tampere, Finland, 17-19 October 2016, pp. 393-402. 81  
Muscat, A, Goddard, W, Duckworth, J and Holopainen, J 2016, 'First-Person Walkers: understanding the Walker experience through four design themes', in Proceedings of First International Joint Conference of the DiGRA and the FDG, Dundee, Scotland, 1-6 August 2016, pp. 1-15. 150  
Goddard, W and Muscat, A 2016, 'Designing Unconventional Use of Conventional Displays in Games: Some Assembly Required', in Proceedings of the First International Joint Conference of DiGRA and FDG, Dundee, Scotland, 1-6 August 2016, pp. 1-15. 86  
All Others (1)
Muscat, A 2018, Ambiguous worlds: understanding the design of first-person walker games, Doctor of Philosophy (PhD), Media and Communication, RMIT University. 121 288
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