A physical three-way interactive game based on table tennis

Mueller, F and Gibbs, M 2007, 'A physical three-way interactive game based on table tennis', in Proceedings of the 4th Australasian Conference on Interactive Entertainment, Melbourne, 03-05 December 2007, pp. 1-7.


Document type: Conference Paper
Collection: Conference Papers

Title A physical three-way interactive game based on table tennis
Author(s) Mueller, F
Gibbs, M
Year 2007
Conference name 4th Australasian Conference on Interactive Entertainment
Conference location Melbourne
Conference dates 03-05 December 2007
Proceedings title Proceedings of the 4th Australasian Conference on Interactive Entertainment
Publisher Association for Computing Machinery
Place of publication United States
Start page 1
End page 7
Total pages 7
Abstract Physical leisure activities such as table tennis provide healthy exercise and can offer a means to connect with others socially; however, players have to be in the same physical location to play. We have developed a networked table tennis-like game that is played with a real paddle and ball, augmented with a large-scale videoconference. Similar to networked computer games, this concept can support more than two locations: our 'Table Tennis for Three' is a physical interactive game, based on traditional table tennis; however, it is playable by three players in three geographically distant locations. We hope that Table Tennis for Three has potential to achieve similar benefits known from traditional collocated physical leisure activity such as exercise, enjoyment and bringing people together to socialize.
Subjects Computer-Human Interaction
Computer Gaming and Animation
Ubiquitous Computing
Keyword(s) Table-tennis
ping pong
Exertion Interface
physical
tangible
videoconferencing
sports
active
exhausting
sweat
team spirit
social interaction
network
bonding
rapport
connectedness
Copyright notice © 2007 ACM
ISBN 9781921166877
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