Guiding principles for designing a social, game-based and enculturated reading application for Omani children

Al Aamri, F, Greuter, S and Walz, S 2013, 'Guiding principles for designing a social, game-based and enculturated reading application for Omani children', in Georgios Christou, Effie Lai-Chong Law, David Geerts, Lennart E. Nacke, Panayiotis Zaphiris (ed.) Proceedings of the CHI 2013 Workshop on Designing and Evaluating Sociability in Online Video Games, Paris, France, 27April - 2 May 2013, pp. 1-6.


Document type: Conference Paper
Collection: Conference Papers

Title Guiding principles for designing a social, game-based and enculturated reading application for Omani children
Author(s) Al Aamri, F
Greuter, S
Walz, S
Year 2013
Conference name DESVIG 2013
Conference location Paris, France
Conference dates 27April - 2 May 2013
Proceedings title Proceedings of the CHI 2013 Workshop on Designing and Evaluating Sociability in Online Video Games
Editor(s) Georgios Christou, Effie Lai-Chong Law, David Geerts, Lennart E. Nacke, Panayiotis Zaphiris
Publisher Self Published
Place of publication Paris, France
Start page 1
End page 6
Total pages 6
Abstract Reading for pleasure is not only important for literacyattainment, but it also leads to a greater insight into humannature. Particularly children seem to benefit from readingfor pleasure. Omani and Arab children, however, readremarkably less than those in western societies. This paperreports early stage research that is used as a guide todevelop an interactive reading application called (Trees of Tales). The application is intended to motivate Omanichildren in reading stories for pleasure. It also aims toengage children in further activities by providing amechanism to create traditional folk tales jointly with theirfriends and families. This paper describes possible reasonsthat have contributed to the decline of reading amongOmani children. It also explores the literature around thedimensions of reading motivation that are used asguidelines for the design of the reading application. Thepaper concludes with a reflection of the challenges andconstraints of applying such an approach for the Omanisociety.
Subjects Computer Gaming and Animation
Keyword(s) Omani children
reading for pleasure
sociable reading application
Motivate children to read
Copyright notice © 2013 Copyright is held by the author/owner(s).
ISBN 9789963290406
Versions
Version Filter Type
Access Statistics: 115 Abstract Views  -  Detailed Statistics
Created: Tue, 10 Jun 2014, 13:08:00 EST by Catalyst Administrator
© 2014 RMIT Research Repository • Powered by Fez SoftwareContact us