New media design for cultural institutions

Watkins, J and Russo, A 2005, 'New media design for cultural institutions', in John Zapolski, Brian Blau, Richard Anderson (ed.) Designing for User experience (DUX) 2005 Proceedings, San Francisco, California, 3-5 November 2005, pp. 2-11.


Document type: Conference Paper
Collection: Conference Papers

Title New media design for cultural institutions
Author(s) Watkins, J
Russo, A
Year 2005
Conference name Designing for User experience (DUX) 2005
Conference location San Francisco, California
Conference dates 3-5 November 2005
Proceedings title Designing for User experience (DUX) 2005 Proceedings
Editor(s) John Zapolski, Brian Blau, Richard Anderson
Publisher AIGA: American Institute of Graphic Arts
Place of publication New York, USA
Start page 2
End page 11
Total pages 10
Abstract Community co-creation programs are increasingly used by cultural institutions in an attempt to draw new audiences to their collections. By providing engaging interactive experiences in partnership with the community, institutions may well increase their audience numbers in the short term; but to optimize the viability and longevity of such programs, institutions and designers should consider the integration of strategic design methods with curatorial processes in order to reconsider the capture, display and promotion of collections and/or exhibitions. This case study uses a project from the State Library of Queensland, Australia to showcase a human computer interaction-derived design method developed by the authors to ensure a strategic response to community co-creation initiatives. Using a variety of media, the new Multi-Platform Communication Design method has enabled the design of web-based distribution; a community and a facilitator's training program; and the development of a mobile multimedia laboratory. This paper details the design method by which these multiple communication platforms were developed and implemented to achieve successful project delivery.
Subjects Continuing and Community Education
Communication Technology and Digital Media Studies
Keyword(s) Human computer interaction
Community co
creation
New media design
Mobile computing
Experience strategy
Copyright notice © 2005 AIGA: American Institute of Graphic Arts
ISBN 159593250X
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