Gamicards - An alternative method for paper-prototyping the design of gamified systems

Ferro, L, Walz, S and Greuter, S 2014, 'Gamicards - An alternative method for paper-prototyping the design of gamified systems', in Y. Pisan, N. M. Sgouros, T. Marsh (ed.) Proceedings of International Conference on Entertainment Computing, Sydney, Australia, 1-3 October 2014, pp. 1-8.


Document type: Conference Paper
Collection: Conference Papers

Title Gamicards - An alternative method for paper-prototyping the design of gamified systems
Author(s) Ferro, L
Walz, S
Greuter, S
Year 2014
Conference name ICEC 2014
Conference location Sydney, Australia
Conference dates 1-3 October 2014
Proceedings title Proceedings of International Conference on Entertainment Computing
Editor(s) Y. Pisan, N. M. Sgouros, T. Marsh
Publisher Springer
Place of publication Germany
Start page 1
End page 8
Total pages 8
Abstract This paper introduces an early prototype concept known as Gamicards, for use in the design of gamified systems. With the popularity of gamified approaches and the varying knowledge of designers of these systems, not enough resources exist that can assist to guide designers through the process, ensuring important elements (such as motivation) are considered. Gamicards are an early prototype deck of cards that are designed to provide a resource for designers from a range of different backgrounds and knowledge of gamified design, with the intention to develop more meaningful gamified approaches.
Subjects Computer Gaming and Animation
Communication and Media Studies not elsewhere classified
Personality, Abilities and Assessment
Information Systems Development Methodologies
Keyword(s) Gamification
paper prototyping
game design
motivation
brain-storming
idea generation
personalisation
Copyright notice © 2014 Springer
ISSN 0302-9743
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