Exploring game ideas for stresslessness in the automotive domain

Krome, S, Walz, S, Greuter, S, Holopainen, J, Gerlicher, A and Schleehauf, M 2014, 'Exploring game ideas for stresslessness in the automotive domain', in K. Nesbitt (ed.) Proceedings of the 2014 Conference on Interactive Entertainment, IE2014, Newcastle, Australia, 2-3 December 2014, pp. 1-3.


Document type: Conference Paper
Collection: Conference Papers

Title Exploring game ideas for stresslessness in the automotive domain
Author(s) Krome, S
Walz, S
Greuter, S
Holopainen, J
Gerlicher, A
Schleehauf, M
Year 2014
Conference name 2014 Conference on Interactive Entertainment, IE2014
Conference location Newcastle, Australia
Conference dates 2-3 December 2014
Proceedings title Proceedings of the 2014 Conference on Interactive Entertainment, IE2014
Editor(s) K. Nesbitt
Publisher Association for Computing Machinery
Place of publication United States
Start page 1
End page 3
Total pages 3
Abstract In this paper we report on the results of a series of ideation workshops with the goal to explore game designs that promote stresslessness and wellbeing in the automotive context. We present two parts that are particular interesting for further research. First, we provide an overview of our preliminary work on a catalog of design items for gameful stresslessness in the car. Second, we report on a selection of the game ideas created during the ideation workshops and discuss the findings regarding directions for further research.
Subjects Computer Gaming and Animation
Keyword(s) Stresslessness
In-Car Gaming
Prototyping
DOI - identifier 10.1145/2677758.2677788
Copyright notice © 2014 The Authors
ISBN 9781450327909
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