Approaching a design space for gameful interactions in the context of piloted driving

Krome, S, Holopainen, J and Walz, S 2014, 'Approaching a design space for gameful interactions in the context of piloted driving', in Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, United States, 17-19 September 2014, pp. 1-5.


Document type: Conference Paper
Collection: Conference Papers

Title Approaching a design space for gameful interactions in the context of piloted driving
Author(s) Krome, S
Holopainen, J
Walz, S
Year 2014
Conference name 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Conference location Seattle, United States
Conference dates 17-19 September 2014
Proceedings title Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Publisher ACM
Place of publication United States
Start page 1
End page 5
Total pages 5
Abstract In this paper, we portray ongoing work aiming to define a design space for enjoyable, playful interactions in the context of a piloted driving situation. Towards this purpose, we identify constraints in the general context of piloted driving, the car's interior and controls as well as the car manufacturer's safety recommendations. Furthermore, we align the identified constraints with proposed stresslessness-strategies for rear-seat passengers in order to anticipate conflicts and choices in the design of gameful interactions for an enjoyable and stress-less piloted driving experience.
Subjects Computer Gaming and Animation
Keyword(s) Stress
Design Space
Piloted Driving
DOI - identifier 10.1145/2667239.2667310
Copyright notice © copyright is held by the owner/author(s).
ISBN 9781450307253
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