Crafting material innovation

Wilde, D, Underwood, J and Pohlner, R 2015, 'Crafting material innovation', in Anne Louise Bang, Jacob Buur, Irene Alma Lønne, Nithikul Nimkulrat (ed.) Proceedings of the 2015 International Conference of the Design Research Society Special Interest Group on Experiential Knowledge (EKSIG 2015), Kolding, Denmark, 25-26 November 2015, pp. 21-33.


Document type: Conference Paper
Collection: Conference Papers

Title Crafting material innovation
Author(s) Wilde, D
Underwood, J
Pohlner, R
Year 2015
Conference name EKSIG 2015: Tangible Means: experiential knowledge through materials
Conference location Kolding, Denmark
Conference dates 25-26 November 2015
Proceedings title Proceedings of the 2015 International Conference of the Design Research Society Special Interest Group on Experiential Knowledge (EKSIG 2015)
Editor(s) Anne Louise Bang, Jacob Buur, Irene Alma Lønne, Nithikul Nimkulrat
Publisher University of Southern Denmark
Place of publication Kolding, Denmark
Start page 21
End page 33
Total pages 13
Abstract When designing material interactions using digital and other technologies, ideation and development timelines can go out of sync. In this paper we discuss how a crafts-driven approach to wearable technologies can sensitise researchers to novel ways of moving forward when faced with such a challenge. We identify 'no-tech' prototyping as a powerful paradigm for ideating wearable technologies when the technologies are not yet specified or available; and we describe four craft-based conceptual lenses - an approach, expression, dialogue and language - that support the development of no-tech prototypes at a range of resolutions. The Poetic Kinaesthetic Interface project (PKI) serves as our case for study. PKI aims to support material innovation in the context of wearable technologies for enhanced embodied interactions. At a crucial point in an early phase of PKI we were stopped short by a delay in data delivery. Faced with an impasse, we turned to our crafts to find a way forward. To support our discussion, we unpack the notions of no-tech prototyping and advanced material interactions; we describe the PKI Phase I prototypes and discuss the value of working at different resolutions of conceptual and material finish. We then lay out our four lenses and reflect on how each of these lenses enable us to remain in a state of unknowing and continue to not only craft our way through our impasse, but deepen our embodied inquiry into the development of experientially rich material interactions. The resulting extended, reflective, embodied, craft-based approach to material innovation is supporting greater public engagement with our core research concerns, as well as an expanded vision of how to effectively work towards material innovation. This research contributes to exploratory material-based and craft-informed interaction design and wearable technologies development.
Subjects Design Innovation
Keyword(s) craft
material interactions
advanced materials
embodied interaction
prototyping
Copyright notice Copyright © 2015 The copyright rests with the authors and editors.
ISBN 9788790775902
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