Guts Game: A Game using Ingestible Sensors

Brandmueller, F and Li, Z 2017, 'Guts Game: A Game using Ingestible Sensors', in Proceedings of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2017), Amsterdam, The Netherlands, 15-18 October 2017, pp. 625-631.

Document type: Conference Paper
Collection: Conference Papers

Title Guts Game: A Game using Ingestible Sensors
Author(s) Brandmueller, F
Li, Z
Year 2017
Conference name CHI PLAY 2017
Conference location Amsterdam, The Netherlands
Conference dates 15-18 October 2017
Proceedings title Proceedings of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2017)
Publisher ACM
Place of publication New York, United States
Start page 625
End page 631
Total pages 7
Abstract Guts Game is a two-player mobile game that uses ingestible sensors to capture players' gut temperature as core game mechanic. It involves changing one's gut temperature to outscore an opponent and to win a race. Unlike most games that are controlled via external controllers, Guts Game makes a novel contribution by using an ingestible sensor, in the form of a pill, with which the players control the game by varying their gut temperature. This can occur either through food intake of different temperatures, exercising or changing environmental conditions. With the Guts Game, we show that the usage of gut temperature as a game input is feasible and demonstrate that experiencing your body as play, via an ingestible sensor, can be a mesmerizing play experience.
Subjects Computer Gaming and Animation
Computer-Human Interaction
Digital and Interaction Design
Keyword(s) Ingestible sensors
gut temperature
gastrointestinal temperature
DOI - identifier 10.1145/3130859.3130866
Copyright notice © 2017 Copyright is held by the owner/author(s).
ISBN 9781450351119
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