Use the difficulty through Schwierigkeit: Antiusability as value-driven design

Lenarcic, J 2014, 'Use the difficulty through Schwierigkeit: Antiusability as value-driven design', in Proceedings of the of the Thirty Fifth International Conference on Information Systems (ICIS2014), Auckland, New Zealand, 14 - 17 December 2014, pp. 1-8.


Document type: Conference Paper
Collection: Conference Papers

Title Use the difficulty through Schwierigkeit: Antiusability as value-driven design
Author(s) Lenarcic, J
Year 2014
Conference name ICIS2014
Conference location Auckland, New Zealand
Conference dates 14 - 17 December 2014
Proceedings title Proceedings of the of the Thirty Fifth International Conference on Information Systems (ICIS2014)
Publisher Association for Information Systems
Place of publication United States
Start page 1
End page 8
Total pages 8
Abstract In the style of a polemic discursive essay, Antiusability (also known as Schwierigkeit) is introduced as a radical design paradigm to reawaken dedicated awareness of the user-system interface through challenge. A philosophical work in flux, it is described as a kind of science (or logic) of difficulty with an underpinning that promotes the generic greater good in usability per se.
Subjects Computer-Human Interaction
Information Systems Theory
Information Systems not elsewhere classified
Keyword(s) Usability
Design
Philosophy
Difficulty
Versions
Version Filter Type
Access Statistics: 86 Abstract Views  -  Detailed Statistics
Created: Thu, 25 Feb 2016, 10:45:00 EST by Catalyst Administrator
© 2014 RMIT Research Repository • Powered by Fez SoftwareContact us