Vertigo as a design resource for bodily play

Byrne, R 2015, 'Vertigo as a design resource for bodily play', in Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2015), London, United Kingdom, 5-7 October 2015, pp. 399-402.


Document type: Conference Paper
Collection: Conference Papers

Title Vertigo as a design resource for bodily play
Author(s) Byrne, R
Year 2015
Conference name CHI Play 2015
Conference location London, United Kingdom
Conference dates 5-7 October 2015
Proceedings title Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2015)
Publisher ACM New York
Place of publication New York, United States
Start page 399
End page 402
Total pages 4
Abstract This document presents my research as a doctoral student. Following a brief description about myself I then present a summary of my research, before describing my research area, research question and my approach to answering this question. Finally I conclude with my thesis statement and describe my expected contributions of this research.
Subjects Computer-Human Interaction
Digital and Interaction Design
Keyword(s) Vertigo
play
design
HCI
DOI - identifier 10.1145/2793107.2810280
Copyright notice © 2015 ACM
ISBN 9781450334662
Versions
Version Filter Type
Citation counts: Scopus Citation Count Cited 0 times in Scopus Article
Altmetric details:
Access Statistics: 110 Abstract Views  -  Detailed Statistics
Created: Mon, 04 Apr 2016, 11:53:00 EST by Catalyst Administrator
© 2014 RMIT Research Repository • Powered by Fez SoftwareContact us